Summary of articles of the week of August 14, 2022.
Currently at Santa Monica Studio working on God of War Ragnarök.
Previously worked on the core graphics technology at EA (Frostbite) and Ubisoft Montreal (Dunia).
At Ubisoft Montreal, I was the Technical Lead for the next-generation graphics engine of Far Cry 6.
Master Game Technology, 2015
NHTV Breda
B.Eng International Game Architecture and Design, 2010
NHTV Breda
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Summary of articles of the week of August 14, 2022.
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