Latest Projects

FarCry New Dawn

Part of the central engine team, providing support and guidance for the game team

FarCry 5

Focused on engine performance, principal programmer on Xbox performance. Responsible for the transition to fast semantics, development of a custom D3D12 style barrier system, and GPU performance optimizations

FarCry Primal

First AAA development experience. Responsible for the burning effect on objects, world map shading, and CPU engine optimizations tasks

Graphics Article Database

database All articles covered in Graphics Programming are available in this database. The database is searchable by title, and each article has been tagged to make it easier to find items again.

My book recommendations

Book Recommendations Here is a list of books I recommend for developers at various stages of their development journey. It covers computer graphics, algorithms, engine design, and knowledge management, from beginner-friendly to advanced books.

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Summary of the articles of the week of December 1, 2024

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Summary of the articles of the week of November 24, 2024

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Summary of the articles of the week of November 17, 2024

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Summary of the articles of the week of November 10, 2024

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Summary of the articles of the week of November 3, 2024

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